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Now, they had the full attention of the horde.
No longer focusing on their summoning work, the flying trios of warlocks changed formation, arranging themselves in a staggered line in the air. After the failure of their last barrage against the fae tree’s magic, most did not try that again, though a few infernal spells came screaming downward and either splashed against divine shields or were nullified by one of the powerful fae casters present before they could impact. Splotches of darkness blossomed in the sky, however, as the khelminash shadow-jumped a swarm of katzils in.
The khaladesh ground fighters topped the staircase in a line, this time advancing at a slower pace with a full shield wall raised. Their shields appeared to be mismatched patches of chitin or giant reptilian scales which left wide gaps in their coverage, but the spears protruding between them had wicked obsidian heads; that line presented as much menace as a Silver Legion phalanx.
Before the two forces could close the distance between them, Tinker Billie shot upward on a board oddly reminiscent of the khelminash’s flying discs, except bristling with glowing arcane runes, and took aim with a hefty device which resembled a cross between a very large crossbow and a very small mag cannon. The recoil when she fired it sent her spinning backward into the tree, but the projectile flew straight and true.
It was a firework, apparently one of the heavily compacted ones meant for grand impressive displays in the night sky. At least, the explosion of green sparks was large enough to blast a chunk of the upper steps away, along with every demon in the vicinity. Streaks of green fire smashed against hastily erected silver and golden shields above the defenders, while the khelminash and newly-summoned katzils were forced to hastily maneuver out of the way, many not fast enough.
Most immediately, Billie’s projectile scored a direct hit on the massive hand of Kelvreth. It was flung loose from his grip on the now-shattered stone and immediately the demon’s entire colossal arm was drawn swiftly backwards as if some force pulled him back into the huge summoning circle from which he was emerging.
The explosion made a shambles of the khaladesh line, a task completed by a volley of arrows, only a few of which impacted their irregularly-shaped shields; it seemed the Huntsmen and Rangers’ legendary skill with bows was not exaggeration, and most of those shots slipped through the narrow gaps to pierce demons behind their defenses.
Then the charge of the mortal plane’s defenders struck the beleaguered demon lines and smashed straight through.
Natchua, Xyraadi, and their friends had already vanished in a swell of shadow, the Imperial strike team likewise departing as per Trissiny’s orders. As the situation on the plaza devolved into a mass melee, Vadrieny and Yngrid swooped up and arced toward the city’s north bank, cutting fearlessly through the aerial combatants; Vadrieny had to swerve out of her way to smack into a khelminash platform in passing, as the warlocks were eager to avoid her, but she did at least knock one down. The khelminash were less impressed by Yngrid, at least until she annihilated six of them to dust with two wide swings of her scythe, shrugging off a barrage of infernal spells as if she couldn’t feel them. Then the two were descending into alleys amid the towers of the north bank at the nearest portal site, leaving the main battle behind.
Above the noise of battle, Fross could barely be heard chiming in excitement:
“I’ve been working on this since the last hellgate! You’re not hiszilisks, but you’ll do!”
What she unleashed were jagged arcs of light that struck targets and immediately sprang to another nearby, like the classic chain lightning spell which had been an adventuring mage’s standard since time immemorial. Rather than electricity, though, her streamers were ping-ponging carrier spells bringing intense cold and accompanying puffs of airborne frost. She brought down one khelminash platform due to sheer element of surprise before the others swiftly learned to avoid the bouncing beams, or repel them with bursts of fire. The katzils were another matter; finding themselves suddenly encased in ice, they plummeted into the brawl below, unable to stay aloft. Quite a few hit the ground already dead, as the sudden freezing of a creature in the process of spouting fire caused their abruptly hardened flesh to shatter outright. The khelminash spun about, firing poorly-aimed spells and utterly failing to stop Fross, who due to her size, speed, and color was practically invisible against the daylight sky and would have been nearly impossible to hit even so.
Below, the two mounted paladins were the first to plow into the enemy, hurling them further into disarray. Arjen’s sheer bulk and power trampled the khaladesh fighters effortlessly, which Trissiny capitalized on by directing him straight into anything still resembling a formation she could find on the reasoning that reducing an army to a mob was half the work of defeating it. Her glowing aura singed demons even in passing, and not a single spear penetrated her divine shield. Whisper was much less physically imposing, but faster and more nimble to compensate, and Gabriel had the advantage of a weapon with both a very long reach and horrifying destructive potential. He skirted the edges of Trissiny’s wake, scything through demon soldiers who were reduced to dust and skeletal fragments before they hit the ground.
With the demons totally out of order, the much smaller but more individually powerful ground fighters hit them with devastating force. Darling had snared another katzil and was directing it to strafe any khelminash he spotted who seemed to be trying to give orders. The jaws of spirit wolves, as it turned out, burned demon flesh almost as severely as divine magic, and Ingvar’s pack were instinctively cutting individuals out of the throng to bring them down, while the archers smoothly switched from a massed volley to picking off targets precisely.
An entire row of demons were crushed together between two walls of light, one silver and one gold; as they fell, Shaeine was already turning away from Toby as he rounded on another knot of demons, calling up another flat shield, turning it sideways and slashing into concentrations of khaladesh not unlike Gabriel and his scythe. She had to switch back to shielding herself as a spear of orange fire shot right at her out of the throng, one of the khelminash warlocks knocked from her platform having recovered enough bearing to attack. That ended seconds later with a single stab through the chest, Ruda cackling something indistinct above the din as she yanked her mithril blade out of the sorceress’s heart.
More spectral animals charged into the fray; they still didn’t last very long under so much abuse, but their constantly replenished numbers played their role in turning the tide. While Khadizroth did that from behind the front lines, Rainwood danced about closer to the action, lashing out with spells to strike down demons more directly. Even with his reflexes, he was nearly overcome at one point when he strayed too far from the main group by a squad pulled together under a khelminash warlock’s command apparently for the express purpose of putting a stop to him. The enormous fiery bulk of Meesie in her larger form shattered their would-be phalanx, buying Rainwood necessary seconds to turn on them and finish the job, with Schwartz’s help. Despite their relative positions along the Circle, it took the both of them a tense few moments of magical dueling to bring down the warlock, and even so it was finally decided by Meesie mauling her from behind while she was trying to concentrate.
“How fascinating!” Schwartz shouted over the chaos. “In groups they stick to formalized spell routines, but get one alone and cornered and she gets positively inventive!”
“Making soldiers out of casters,” Rainwood agreed, cutting down the last of his would-be assassins with a lightning bolt. “Rookie mistake.”
Behind them, Khadizroth burned a khelminash platform out of the sky with a burst of pure fae magic of an intensity that even the crafts of all three failed to counter, in response to a rather clever attempt by that group to disrupt his ongoing summoning through Circle effects. They had actually put up a conversion array that was drawing power away from his fae spells to consume their own infernal magic, which they transmuted into arcane in the middle of it, causing his last several creature summons to explosively fail. That was far too creative to have been whipped up on the fly, suggesting these were prepared to deal with powerful fae casters. It would explain the trouble Rainwood and Schwartz had had.
The theory was borne out when two more trios began doing something similar in unison, this time using the explosive arcane-fae reaction to cause painful feedback in his own aura and sharply impeding his own ability to cast. Growing in displeasure, Khadizroth lashed out at one of the platforms, failing to strike them down with his second burst of magic but alleviating the pressure as the attack forced them to break off their efforts and withdraw. In that second, though, two more had swooped in, followed by a third, and the pressure immediately began mounting. They had, he realized, identified who the most powerful caster here was, and made him a priority. That status was debatable, but Kuriwa was presently darting about conjuring thorny bushes out of the very pavement to both ensnare khaladesh in murderous vines and spray puffs of rejuvenative pollen at her allies, which probably didn’t look nearly as impressive to the warlocks as his great tree did.
“PESTS!” the dragon thundered, launching another burst of fae magic. This one fizzled entirely; he now had seven platforms full of khelminash warlocks focusing on him, their spells slowly but surely burning through his defenses.
Nearby, Branwen looked up from healing a fallen Ranger and in the next moment sprang to his side, planting herself and her divine shield between him and two of the warlock platforms. That alleviated their onslaught for a moment, but they just swung wide to cast around her, and Branwen wasn’t adept enough with divine shields to bar more than three times or so the width of her small body. One of the attacking khelminash platforms was shattered out from under them by a burst of Fross’s magic, but in the next moment the pixie swooped away to finish mopping up the katzils, apparently not realizing what was happening.
Khadizroth snarled; at his side, Vannae was similarly beleaguered by the same effect, impeding his attempts to come to his master’s aid, and no one else seemed to have notice their struggle in the midst of the chaos.
Then, in the space of one second, four sprays of three needle-thin bolts of light each lashed out, every one piercing a sorceress directly through the head. They tumbled off their platforms, his magic came roaring back with the sudden lessening of the inhibiting effect, and both Vannae and Branwen sprang in front of him. Before they could take the fight to the last two trios, though, Khadizroth plucked a seed and hurled it. It burst alive even before striking the pavement, roots surging downward while thorny vines reached up, entangling one platform and forcing the last into a desperate retreat.
Khadizroth looked to his left, in the direction from which the wandshots had come, and met Joe Jenkins’ gaze across the battle. The Kid tipped his hat to the dragon, then turned and felled a dozen oncoming khaladesh with another volley of surgical shots. He and McGraw were standing guard over Billie, who was hard at work cobbling together some arcane contraption and giggling maniacally to herself.
Not far distant from them, Toby moved smoothly between attacking demons, neither rushing nor lashing out. He was all but impervious behind a divine shield which he kept molded close to the shape of his body rather than the traditional wide bubble, and his blazing aura burned any that came too close. Being demons, this infuriated them into attacking, and he kept constantly on the move, sliding nimbly around their clumsy advances, maneuvering them into tripping each other up and blundering into attacks by nearby spirit wolves and spectral beasts, or being felled by blessed arrows. Despite his lack of offensive maneuvers, Toby was slowly but surely whittling down the demons’ numbers with his passive strategy, while taking pressure off his allies; so long as he kept himself as a primary target, those willing to attack more aggressively were easily able to take his assailants from behind.
As was demonstrated when his shield and aura suddenly and unaccountably flickered. Out of the throng of soldier demons, a khelminash sorceress appeared, one clawed hand outstretched and teeth bared in concentration as she worked some spell that interacted badly with his divine magic. Toby had only just zeroed in on this new threat when the effect vanished, and the warlocks shrieked in pain. Arcs of scarlet lightning wreathed her, and she stumbled to her knees, twitching in apparent agony.
Grip stalked forward, wearing a truly psychotic grin and holding a fist-sized device which produced the red lightning. She kept the sorceress in the grasp of its effect just long enough to step within arm’s reach before dropping it, giving the khelminash a split second of lucid relief before Grip’s brass-studded cudgel caved her face in.
Sensing another approach, Toby smoothly flowed to the side, preparing another evasive sidestep; it was not another demon coming up from behind, though, but the dragon.
“Mr. Caine,” Khadzroth said, not shouting but projecting his powerful voice through the noise nonetheless. “You are more needed back here. Their advantage is in numbers; if we can avoid taking losses, we will ultimately prevail. We need all available help to shield and heal.”
Toby cast a quick look around the supporters the dragon had gathered. Vannae seemed to have appointed himself guardian of the healers, darting back and forth to attack any demon which came through the larger scrum to strike at them, while Branwen was busily dragging wounded back into the protective aegis of the tree where she could perform emergency healing behind her own shields. Elder Shiraki paced steadily behind the lines, directing currents of fae magic which Toby could tell at a glance were empowering the archers, adding magical effects to their arrows, and further augmenting any melee fighters on whom he could gain a line of sight through the chaos. Flora, Fauna, Principia, Jenell, and Merry were all dueling khaladesh nearby without the aid of any magic of their own, and benefiting from Shiraki’s efforts whether they realized it or not. Weaver paced in an opposite pattern, occasionally crossing Shiraki’s path as he blew steadily into a flute. Toby could barely hear its thin melody over the havoc, but he knew bardsong was as potent as it was poorly understood by those outside Vesk’s cult.
They had studied this, he realized, in Professor Tellwyrn’s class, though he’d not expected to actually see it in person. These were not modern military maneuvers, but classical adventuring tactics: dedicated casters would remain behind the main fighters to heal and buff. It was, just as Khadizroth said, one of the main reasons adventurer teams tended to outlast much larger forces, even more important than their ability to individually hit harder. A smaller group would win through attrition if they just wouldn’t die. And Khadizroth was right: in such a situation, the powers of an Omnist paladin were far better suited to this than fighting on the front lines.
“Right,” he agreed, then raised his voice. “Shaeine!”
“I heard,” she called, emerging from behind one of Mary’s thorn bushes. While pacing gracefully toward him, the drow raised one hand, conjuring a wall of silver light which first rebuffed the khaladesh demon that tried to ambush her and then crushed him flat against the pavement. “A sound strategy.”
“They’re retreating!” Schwartz called. “I think we’ve got them—oh, on second thought, this is bad, isn’t it.”
In the chaotic minutes since the battle had been joined in full, the mortal defenders had utterly devastated the assembled demonic force while taking few and possibly no losses; there were too many archers, spirit wolves, enforcers, and other miscellany for an easy head count amid the chaos, but at least the majority of them were still up and fighting. In military terms that represented an astonishing victory, but was about historically normal for massed adventurers facing the kind of fodder represented by the khaladesh soldiers, who had mismatched and inadequate equipment and were themselves not any physically stronger or more resilient than the average human. It as a more impressive showing against the khelminash warlocks, who were feared even in Hell for their expertise, but the presence of such as paladins, dryads, a dragon, and Kuriwa served as a counter to even that strength, and as Schwartz had observed, khelminash were actually less dangerous while casting formalized spell sequences from formation than when allowed to exercise their creativity and skill as individuals. The platforms had fallen with surprising ease, but each one of the warlocks who survived landing had posed a significant threat to the ground fighters before finally being brought down.
Unfortunately, Schwartz had also correctly identified what this turn of the tides heralded.
The surviving khaladesh soldiers were, indeed, retreating toward the steps down to the lower plaza, which was still hidden from view by the angle. Some of them were still being cut down as they fled—Ruda and Grip both chased after fleeing demons before being reined in by Juniper and Darling, respectively—and Trissiny and Gabriel continued to gallop through their numbers, but most of the defenders took the opportunity to catch their breath, even at the cost of letting the demons regroup. The withdrawal of the khelminash, however, was obviously not just to reorganize. They had fallen back into a rotating formation above their plaza, again channeling their energies at whatever lay in its center.
Kuriwa lit close to the support casters, immediately resuming her elven form. “They are casting a summoning, not a true gate, and for a creature like Kelvreth, their help will be needed to pull him physically through. Billie’s explosive interrupted that effort; if we can stop them now, we may be able to prevent him reaching this plane.”
Khadizroth swept a quick glance around the skyline; already, several of the pillars of fire in each direction had gone dark, and he happened to catch the sudden snuffing of another on the north bank. So the teams Trissiny had sent were still at their work. The strategy was working: so long as demons kept coming here to die, eventually those three groups would cut off all their entry points.
But that left them needing to survive Kelvreth.
“I am less use than I might be, Mary,” he stated, fixing her with a flat stare. “You could remedy that.”
Her expression, as usual, betrayed nothing. “And in this circumstance, I would. It would be an action requiring some long minutes of focused work. Do you want to risk it?”
Khadizroth glanced again toward the stairs, and the khelminash now circling the lower plaza, and at that moment Trissiny’s voice rang out.
“Baerzurgs! Heavy hitters to the fore, casters retreat!”
“Let us revisit this after dealing with the matter at hand,” he said, but she was already taking flight again as he paced forward and various adventurers repositioned themselves at the paladin’s order.
An entire line of baerzurgs topped the steps, thirteen forming a single rank. Worse, they held that formation; clearly, these had been trained in military tactics like the khaladesh. Baerzurgs were all but invulnerable to most attacks save magic, and most commonly fought by charging wildly in. It was rare that they would learn and practice actual maneuvers. The mortal plane had not seen the like since the Hellwars, and then, forces like this had shattered even the most resolute lines of the Pantheon’s servants.
This time, though, the formation only lasted a second after heaving into view, because that was how long it took Arjen to lunge forward, pivot a hundred and eighty degrees on his front hooves, and kick the baerzurg in the line’s center with his powerful hindquarters—thus revealing why the Hands of Avei rode a barrel-chested draft horse instead of a more traditional charger. Even a normal horse could inflict devastating damage with a kick like that; Arjen’s sent the “invulnerable” demon hurtling a good fifteen feet with its armored chest caved in.
The baerzurgs’ discipline didn’t extend to holding formation in the face of that, as both flanking the victim proved by breaking ranks to turn and attack the mounted paladin. Trissiny’s blazing aura already had them smoking; between Arjen’s slashing hooves and her striking with both sword and shield, they held their own, but fending off two hulking demons of that size kept them fully occupied. Gabriel felled another, the wicked blade of his scythe sinking into a baerzurg’s chest without resistance and causing the demon to crumple, but while he was as physically sturdy as they, Whisper’s instinct was to evade rather than stand and she darted away to escape the counterattack of two more of its companions. Meesie struck another baerzurg in a flying tackle that sent them both tumbling down the stairs, and two more were felled by punches from Juniper and Aspen.
Even with these losses, the line kept coming. Five baerzurgs had fallen, two were ineptly chasing Whisper, and Trissiny and Arjen were still dealing with another. As impressive as that was against such infamously durable demons, it left five to charge at the far more vulnerable defenders who had retreated behind the patchy rampart of fae thornbushes to the outskirts of Khadizroth’s tree.
“Shamans, with me!” the dragon ordered, raising his hands.
Kuriwa, as usual, ignored him; she landed behind the demons and struck one in the back with a spear of green light. Shiraki, Schwartz, Rainwood, and Vannae all joined the green dragon, however, in pelting the oncoming demons with a variety of spells that brought their advance to a staggering halt. The assembled archers fired a volley as well, and while their arrows did little against that armor, the fae blessings Shiraki had been casting helped weaken them. In fact, Ingvar, whether by skill or accident, sank a shaft into one baerzurg’s eye, causing it to topple.
“Finish them quickly!” Khadizroth barked. Trissiny had already dealt with the last of her foes and was charging to aid Gabriel, who was finding it hard to both evade the demons’ claws and bring his slightly awkward weapon back into play on horseback. That was, of course, a downside of wielding a scythe, no matter how deadly it might be: farm implements were just not designed for such work. “They are stalling us now; those will not be the last of their forces. Make haste!”
Toby cupped his hands around his mouth, raising his head to the sky. “FROSS! What’s happening down there?”
Seconds later, the pixie came zipping out of the sky; while everything else was going on, she had succeeded in wiping out the summoned katzils. “That summoning circle they’ve got is fully activated and seems to be an open rift now! I’m no infernomancer but if I remember my planar mechanics right that’s not gonna fade if we just erase some lines, it’s gonna have to be actively disrupted. What’s left of the warlocks are casting something directly into it!”
“Kelvreth will require help to pass through,” Khadizroth declared for the benefit of those who had not heard Kuriwa earlier. “Even if we fail to disrupt the circle in time, we can at least slow his arrival by stopping them.”
“He will have help from the other side,” Shiraki pointed out.
“Yes, but every bit helps,” Khadizroth said tersely. “Joseph?”
“Way ahead a’ you,” Joe replied, already taking aim with his wand.
In the next moment he winced, having fired a barrage of precise beams which swerved off course a few yards from any of their targets. “Rats. I think they’re onto me. Y’all, if precision attacks won’t work, we need widespread firepower.”
“I believe he’s playin’ your song, Billie,” said McGraw, who was still standing guard over the gnome and her ongoing project.
“Oi, ye don’t rush genius,” she grunted, pausing in her work to pick up the projectile weapon she had used previously. The device Billie was building resembled a mag cannon, though aimed upward at an angle rather than directly at its target, and she had physically bolted its legs into the pavement. She hastily produced another long tube from within one of her pouches of holding, slotted it into the quasi-crossbow, and tossed the whole thing to McGraw. “’ere, go nuts.”
He had to drop his staff to catch it, but chuckled while raising it to his shoulder and sighting along the weapon’s length. “An’ here I was just thinkin’ it ain’t fair how the rest of us never get to play with your toys.”
The rocket screamed when he pulled the trigger, and McGraw was physically bowled over amid a shower of sparks, coughing at the smoke. Branwen rushed to his side, but everyone else watched the missile as it streaked out over the plaza.
The old wizard’s aim had been true; it detonated right in the middle of the khelminash formation in a colossal shower of blue and gold sparks that was clearly not meant to go off that close to the ground. Every surviving window facing the lower plaza was shattered, and four of the remaining khelminash platforms were blasted right out of the sky. Of the rest, only two managed to retreat unscathed, while one careened into the face of a building and two more went swerving off course, losing several of their riders in the process.
“Fallowstone, how much danger will we be in from whatever you are doing?” Khadizroth demanded.
“Mostly none, long as ye don’t stick yer faces right in the barrel,” she grunted. “Fairies may wanna hang back a wee bit. I’m almost there!”
“Is that a—where did you get that?” Branwen demanded, watching Billie snap an Izarite shatterstone into some kind of glass canister and insert it into the nozzle of her improvised artillery. “Where do people keep getting those?!”
“Take it up with ‘is Graceness over there,” the gnome said cheerfully.
Darling raised his hands hands as Branwen rounded on him. “Hey, it’s not like I put things on the black market! I’m just a middleman, here.”
Trissiny and Gabriel came cantering up to them before Branwen could say anything else.
“We need to press forward,” the Hand of Avei stated, her voice projecting across the crowd. “They failed in their assault because their formation was broken and they were felled individually. We cannot make the same mistake! This group is smaller, but we have enough forces to wipe them out so long as we move in unison. And quickly!”
“Agreed, there is no more time to delay,” Khadizroth added. “We’re with you, General Avelea.”
Then Kelvreth’s hand re-emerged—two, this time. Both gigantic, skeletal claws rose upward and then swept down to both sides as the enormous demon grabbed the ground itself for purchase, in a pose obviously meant to help lever himself up out of the portal.
“Too late,” Joe said fatalistically.
“Oh, we’re not too late,” Billie retorted with vicious satisfaction, yanking a lever on her device. “He is!”
It had already begun to rattle and smoke, but also to produce a fierce golden glow through every crack in its improvised metal housing. Everyone nearby instinctively retreated from the cobbled-together cannon, with the exception of Billie herself. They had barely two seconds to do so. With a THUMP that sent cracks through the pavement for two yards in all directions and cast a puff of glittering golden smoke across the group, it finally fired.
What emerged from the barrel resembled a sunrise. Light blazed forth with an intensity that blinded most of them. The missile arced a disappointing short distance after all that build-up, but Billie had calibrated her weapon well, and its course brought it down right into the center of the circle from which Kelvreth of the Eyes was being summoned. Around it traveled a scintillating corona that incinerated every remaining demon, living or dead, still in the vicinity.
But then, before it struck the ground, the projectile suddenly halted in midair. Its stunning luminosity began to dim, enabling the watchers to belatedly see what had happened; what had begun as a skull-sized projectile was now a seething ball of light almost as big as a carriage, and it was now held in the air within the clawed grip of Kelvreth’s hand.
Then he clenched his fingers, and with a shockwave of thunder that shoved all of them bodily backward and uprooted several of Kuriwa’s magic bushes, the Light was snuffed out. In its wake, the demon general spoke.
28 thoughts on “15 – 63”
I am extremely sorry to have taken so long at this. It’s been a very bad mental health week. I’m starting to do better, though, and more importantly was able to get through the chapter finally. Here’s hoping the upswing continues and we can start catching up on the update schedule.
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That was very satisfying, but don’t rush things. We would rather you take the time for self-care.
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You are churning out a *lot* of writing, even if this may be a slower pace than you’d be working at during the best of times. There is absolutely nothing to be sorry for.
So Kelvreth is about the size of the Colossal Titan from AoT?
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Well if his hand can hold something as big as a carriage then they are probably about 15 feet long. If his relative proportions are the same as the average human male then he is 140-150 feet tall.
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Seems like they just need Vadrieny to stand in his way. What, he’s going to destroy the last remaining daughter of his Commanding Mistress?
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He might be able to just hold her while he fucks the others.
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Damn, we’ve got all 4? groups of antagonists here, each of which is a group of BAMFs in their own right.
Though with the Dryads…we know June is sort of invisible to Nyah now, but I don’t remember if Aspen is…aren’t they worried about the rage of Nyah if she is harmed?
I hadn’t thought of the issue with the dryads… They might not have thought about it as well, but it also somewhat makes sense? Because in a demon invasion, the people whose survival is more guaranteed are the paladins, the OP fae casters, and the creatures of fae magic, about in that order. So if the dryads are actually killed, perhaps the whole defense has already been doomed, and that’s the background in their minds that makes them not think about it? Also I wouldn’t reject the help of fucking dryads against demons. But that’s my take on this, now that you’ve mentioned it.
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I wanted to tell you this: You are my hero. You have written the best story I have ever read while struggling with mental health issues. I am grateful for your existence.
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It’s cool reading about military forces being able to do their stuff, but organized adventurers are just so bloody awesome! The dynamic between casters who buff the other fighters, the casters who buff but are also powerhouses (Kuriwa and Khad), the caster who deals with the sky (Fross), and the fighters! It’s specially cool seeing Chucky, who we saw as a youngling in the Hellwar, and then mostly as an antagonist during the Sarasio debacle, being a badass spiritual guide and helping the archers absurdly by lacing their arrows with fae magic. Also pretty interesting to see Toby dealing with the whole idea of killing demons a bit better, to the point that he forgot he’d be more valuable when healing, as a hand of Omnu (his battle style seems pretty cool, as well).
The Crowbloods are just awesome, though. Khad thinking that Kuriwa might be the most powerful caster there, but she was less conspicuous, and her (obviously) ignoring his call for other shamans because she had a green spear to put through a demon’s back. Trissiny and Arjen appear to be a wonderful team, and his back kick was so delightful to read about. It seems Prin is dealing with stuff in a bit more mundane way, and Rainwood + Schwartz is my new young hip casters duo that I wholly support going on further adventures together.
Good on Sweet for removing the shatterstone from circulation but giving it as a supply to the crazy inventor.
I had thought perhaps they’d actually be able to interrupt Kelvreth being summoned, but now that he’s here he seems to be pretty dangerous, and worryingly resistant to magic.
All the best to you, Webb! Looking forward to another chapter (but take your time, your health is more important).
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And don’t forget Billie! she really showed what she could do Yay gnome power! Came the closest of anyone to holding back Kelvreth.
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This chapter was AWESOME! You have nothing to apologise for! I can see why it would have taken you a while; so many important characters, so much action, fifteen books’ worth of backstory… It’s a complex chapter.
It felt a little bit like an epic DnD battle, although much more fast-paced.
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Yikes. Kelvreth looks to be a pretty big deal, though I suspect even he will want to stay well out of range of Gabe’s scythe.
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He seems to be a skeleton of some sort, and as such he might not be “living” in the traditional sense. Although Gabe’s scythe should still be able to carve through his physical form without effort, even if it doesn’t instakill with a papercut.
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I was hoping to see FnF cut loose though.
I think I’ve discovered the Archpope’s goal. He wants to kill Arachne though to do that he has to make her use up the favors the various Bastards owe her.
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On the one hand, utterly overpowered massive demon general who can clearly fuck over anyone and everyone in his vicinity.
On the other hand, utterly overpowered massive demon general who can clearly fuck over anyone and everyone in his vicinity facing what is clearly a high level raid team all riding high on the narrative momentum of the conclusions to their personal growth arcs.
I’m going to go out on a limb and guess this will not end well for him.
On the other other hand we’re still missing a big unresolved narrative question mark in the form of a homeless woman so this can’t be coming to a close yet and, y’know, for all the heroes talk about how demons congregate to conflict and it’s so easy to lead them around by their noses because of that, the heroes are really doing a lot of the same thing. You know, congregating around the area(s) of greatest conflict and tunnel visioning there while who knows what is done away from the hellgates.
You’re assuming Kelvreth wants to fight them at all. It may be the case that he’s just there to fulfill the goals of Elilial/the Wreath, which could be entirely compatible with the group stopping the Tide (though given how things went the last time they worked with the Wreath, they’d be right to be suspicious).
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Awesome brawl. Good job on making a crowded melee so legible.
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I’m wondering if Ellial and Justinian might be in cahoots.
I doubt it. If memory serves me right he is in cahoots with Scyllith. And I have trouble seeing even that as a partnership of equals. Justinian strikes me as the kind of person who sees others, even elder gods, only as pawns to be used and sacrificed …
Some demons, like the Nr.1 warlord of hell (who hasn’t had the chance to run a proper invasion in forever), might conspire with Justinian against Elilial though. That I’d see as a distinct possibility.
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Now I’m trying to remember – Justinian has a secret drow ally – but wasn’t she the same rebel priestess that Kuriwa met on her underworld mission? If so, she at least is working against Scyllith, or at least was then.
Justinian instigating a mutiny inside hell? I wouldn’t put it past him. I can’t see Ellial being unaware of what’s going on here so she must either be behind it or seriously inconvenienced/hoodwinked at the moment. Perhaps we’ll find out next chapter!
Yes, Szaviss ended up becoming high priestess after Kuriwa met her, but at the point where she’s working for Justinian, she’s working for Scyllith even though she hates her, and is trying to run a plan of her own to undermine her.
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Just realized that this page is linked to the entry 15-64 in the table of contents while there is no 15-63 entry in the TOC.
I guess all is not well but I hope you manage somehow Webb.
Thanks for spotting that. Fixed it.
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